ENG. Have appeared on the Autodesk forum the first impressions on 3ds Max 2017. This is the final version although not official.
These versions are released usually without manual and the new features are posted time by time. Here is a first list and a few screen shots:

– Viewport navigation: Orbit point of interest / Orbit subobject
– Viewport zoom is now infinite
– Local Aligned coordinate system for subobjects. Verts and edges have local coordinate systems.
– mirror tool now has geometry mode – adds geometry modifier
– UV editor; flatten by material id
– UV editor; flatten by smoothing groups
– A lot of new tools in curve editor + buffer curves
– Offset controllers
– Camera sequencer
– Physical material
– Slate material editor can now pick mats from legacy editor sample slots via RMB
– New render added – ART. Seems like it’s the same raytracing engine used in 360, but with animation ability.
– Mental ray is now installed separately (as a sub-component).
– Scene converter – converts scenes to ART renderer.

ITA. Sono apparse sul forum di autodesk le prime impressioni sulla versione 2017 di 3ds Max. Si tratta della versione definitiva anche se non ufficiale.
Queste versioni vengono rilasciate normalmente senza il manuale e le novitá vengono postate man mano che vengono scoperte. Ecco quindi una prima lista e qualche istantanea:

– Viewport navigation: Orbit point of interest / Orbit subobject
– Viewport zoom is now infinite
– Local Aligned coordinate system for subobjects. Verts and edges have local coordinate systems.
– mirror tool now has geometry mode – adds geometry modifier
– UV editor; flatten by material id
– UV editor; flatten by smoothing groups
– A lot of new tools in curve editor + buffer curves
– Offset controllers
– Camera sequencer
– Physical material
– Slate material editor can now pick mats from legacy editor sample slots via RMB
– New render added – ART. Seems like it’s the same raytracing engine used in 360, but with animation ability.
– Mental ray is now installed separately (as a sub-component).
– Scene converter – converts scenes to ART renderer. 

link: Autodesk Forum

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