ENG. The goal of Armory is to bring real-time rendering to Blender artists. Armory tries to closely mimick the output of Cycles in realtime. Everything is fully integrated into Blender, turning it into a complete authoring tool for real-time content.

Behind the scenes Armory uses Kha, a key to unmatched performance and portability. Both Armory and Kha are open-source projects.

Physically based
Cycles based materials
Voxel cone tracing
Raymarched reflections
Temporal anti-aliasing
Tessellated displacement
Volumetric Lighting
Compositor effects

ITA. L’obiettivo di Armony è quello di portare il rendering in real-time agli artisti di Blender. Armony cerca di immitare da vicino i risultati di Cycles in realtime. Tutto è perfettamente integrato in Blender, trasformandolo in un completo strumento di contenuti in tempo reale.

Dietro le quinte Armory usa Kha, chiave per prestazioni e portabilità ineguagliati. Sia Armory che Kha sono progetti open-source.

Physically based
Cycles based materials
Voxel cone tracing
Raymarched reflections
Temporal anti-aliasing
Tessellated displacement
Volumetric Lighting
Compositor effects

Link: Armony build 11
Link: Armony home page

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