ENG. That can evolution of the most powerful game engines (Unity, Unreal and CryEngine) was their use as real-time renders was already in the air …
“Real-time Global Illumination”, “Physically-based shading” are features of modern game engines.

In this interesting presentation took place in Los Angeles in beginning of November at Unite’16, making films with a real-time engine is not an idea, it is a reality.
Titles like The Jungle Book (Digital Domain), The Gift (Marza Animation Planet), Sonder (Soba Productions), Mr. Carton.

ITA. Che un’evoluzione possibile dei piú potenti game engine (vedi Unity, Unreal e Cryengine) fosse il loro utilizzo come render realtime era giá nell’aria…
“Real-time Global Illumination”, “Physically-based shading” tra le caratteristiche dei moderni Game Engine.

In questa interessante presentazione avvenuta a Los Angeles allo Unite’16 i primi di Novembre, creare film con i Game Engine non é piú un’idea ma una realtá.
Titoli come The Jungle Book (Digital Domain), The Gift (Marza Animation Planet), Sonder (Soba Productions), Mr Carton.

Link: Unite 2016 – Unity for Films on Youtube

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