ENG. From version 2018 3DS Max has replaced the good old Mental Ray with the new Arnold Render.
Mograph Plus has published a video extracted from “Comprehensive introduction to Arnold for 3ds Max” course on its Youtube channel about Standard Hair Material shader in 3ds MAX.

ITA. Dalla versione 2018 3dS Max ha sostituito il buon vecchio Mental Ray con il nuovo Arnold Render.
Mograph Plus ha pubblicato sul suo canale Youtube un video estratto dal corso “Comprehensive introduction to Arnold for 3ds Max” e che tratta l’utilizzo dello shader Standard Hair Material in 3ds MAX.

Link: Understanding Standard Hair Material in Arnold for 3ds Max